Emeka Igbokwe-Azogu — Solo Unity Developer
I design atmosphere-driven horror and story games, and build the Unity tools other developers use to make their own. Everything here is made solo, start to finish.
Games & Projects
An open-world RPG that began solo, grew into a team project — its revival is the first step toward my long-term dream, World 007.
Completed · itch.ioA scientist who warned his company against the experiment that caused the outbreak searches for his missing daughter — and races to reach his old lab for a cure.
Paused · Demo liveLive a maid's final night before her death, inspired by the real, unsolved Hinterkaifeck murders.
Unity Asset Store

Generate whole planets — terrain, surface features, and a living world of settlements — on a true curved surface.
View on Unity Asset Store
A visual combo-authoring layer for action games — build attack chains without hand-coded state machines.
View on Unity Asset Store
30+ scene scanners, runtime culling, streaming and adaptive quality — profile and fix without leaving the editor.
View on Unity Asset StoreBuy one and review it for a free pick of your own — or pitch me if you're a creator who'd put a key to good use.
Community & Teaching
As President of the Game Development Club at Eastern Mediterranean University, I organized game jams and ran mentoring sessions — helping students go from "I haven't learned anything yet" to shipping their first working prototype.