Unity Asset Store
Beyond games, I design and publish commercial Unity tools — proof I can architect and ship real, reusable systems, not just use them. Published under CirclesLab on the Asset Store.

Generate whole planets — terrain, surface features, and a living world of settlements and NPCs — on a true curved surface, with a simple API over a high-precision, GPU-accelerated core.
This is also the technical foundation I'm building toward World 007, my long-term dream project.
View on Unity Asset Store
A visual combo-authoring layer for action games. Build and tune complex attack chains in an editor instead of hand-coded state machines — with a dedicated Player Combo Forge.
View on Unity Asset Store
A complete performance toolkit — 30+ scene scanners that catch bottlenecks, plus runtime culling, streaming, and adaptive quality. Profile, diagnose, and fix without leaving the editor.
View on Unity Asset StoreA fourth tool, Localization Pro, was in development but development has stopped based on market trend — focus has shifted to the tools above.
Buy one and review it for a free pick of your own — or pitch me if you're a creator who'd put a key to good use.